03-28-2010, 08:21 AM
I think by rotate I just meant if you had like 8 crystals like the ones in the space tile set, to then have them moving in a circle around a center point. I haven't figured out the scaling for creating animations yet, and when I tried, it really chopped up my image into uneven pieces. Is there a size I'm supposed to be using, and is the character animation/combat screen the only sizes available?