Scripting I think
#3
#--------------------------------------------------------------------------
# * Object Initialization
# map_id : map ID
# event : event (RPG::Event)
#--------------------------------------------------------------------------
def initialize(map_id, event)
super()
@map_id = map_id
@event = event
@id = @event.id
@erased = false
@starting = false
@through = true
# Move to starting position
moveto(@event.x, @event.y)
refresh
end
Reply }


Messages In This Thread
Scripting I think - by spazfire - 04-10-2010, 03:13 AM
Scripting I think - by afters - 04-10-2010, 03:38 AM
Scripting I think - by spazfire - 04-10-2010, 03:44 AM
Scripting I think - by spazfire - 04-11-2010, 02:13 AM
Scripting I think - by DerVVulfman - 04-11-2010, 03:43 AM
Scripting I think - by spazfire - 04-11-2010, 04:32 AM
Scripting I think - by Jaberwocky - 04-12-2010, 01:33 AM
Scripting I think - by DerVVulfman - 04-12-2010, 03:21 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   RGSS scripting dissections and explinations Siletrea 97 104,530 03-18-2019, 06:46 AM
Last Post: Siletrea
   Scripting in VX vs VX Ace Miharu 5 9,095 02-21-2015, 10:10 AM
Last Post: Taylor
   Combat animations via scripting; How? ZeroSum 2 5,114 09-20-2013, 06:58 PM
Last Post: ZeroSum
   Beginner Scripting Tuts? KDawg08 1 4,140 03-31-2010, 11:03 PM
Last Post: Hsia_Nu



Users browsing this thread: 2 Guest(s)