Skill Set Theory
#3
Nice article.

Another extreme example of tiers in RPGs is offered by Final Fantasy Tactics. I don't want to spoil, so let's simply remember how easy the game becomes once a certain robed man joins the party. At this point it's not even a question of competition among characters for inclusion in the party; the game almost splits in two: the "normal" version without the character, and the "incredibly easy" version with the character.

Taking the argument in a more prosaic direction, after the initial stages, you could eliminate Archers and Oracles without thinking twice.
Reply }


Messages In This Thread
Skill Set Theory - by Brickroad - 04-07-2009, 06:44 PM
Skill Set Theory - by shintashi - 04-25-2010, 10:33 PM
Skill Set Theory - by prioran - 04-26-2010, 01:35 AM
Skill Set Theory - by ovan35 - 05-28-2010, 07:48 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Non-standard skill features based on events. Agckuu Coceg 0 4,526 08-23-2011, 06:38 PM
Last Post: Agckuu Coceg
   Dungeon Theory by Brickroad DerVVulfman 1 4,558 03-20-2009, 04:17 AM
Last Post: Sporky



Users browsing this thread: 1 Guest(s)