04-30-2010, 09:43 PM
I think one of the problems with large maps (or a least wide open ones) is that there's no sense of direction. The "camera" is only 20x15 tiles, and since we're restricted to two dimensions we can't tilt the camera see the horizon, and see what's going on.
So unless your large map is already zoomed out like a world map or is essentially several small maps that are connected, there's either nothing to look at or you don't know where you're going.
So unless your large map is already zoomed out like a world map or is essentially several small maps that are connected, there's either nothing to look at or you don't know where you're going.