When should I use global, instance, local, and constants in event systems?
#3
Punkster, global variables, as they are memory hogs, should very rarely be used. ESPECIALLY in RMXP's system - as it's got everything you need already in some. Should you need to store data temporarily that can be accessed from anywhere in the game, I reccomend adding it to the $game_temp object. :)
Reply }


Messages In This Thread
When should I use global, instance, local, and constants in event systems? - by Floyd - 12-28-2008, 07:57 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Popular Battle Systems kyonides 6 7,597 02-24-2022, 10:40 PM
Last Post: kyonides
Brick Common Event Library (Development + Brainstorm thread) PK8 3 9,751 02-11-2016, 09:25 PM
Last Post: JayRay
   What do you dislike in ATB Systems? DoubleX 18 25,216 06-13-2015, 05:03 AM
Last Post: DoubleX
   What Makes an Event System DerVVulfman 8 14,313 01-19-2010, 09:07 PM
Last Post: Bolt
   What is "event scripting?" PK8 11 18,145 12-19-2008, 11:20 PM
Last Post: PK8



Users browsing this thread: 3 Guest(s)