Pixelmovement and Zoom
#10
Remove this part from the sizing script:
Code:
class Sprite_Character < RPG::Sprite  
  alias_method :ark_sizing_sprite_character_update, :update  
  def update    
    ark_sizing_sprite_character_update    
    self.zoom_x, self.zoom_y = @character.zoom_x, @character.zoom_y  
  end
end
And place it below the pixelmovement script. Leave the other half of the sizing script above the pixelmovement script.
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Messages In This Thread
Pixelmovement and Zoom - by ark - 05-28-2010, 10:39 PM
[Resolved] Pixelmovement and Zoom - by Jaberwocky - 05-29-2010, 02:50 AM
[Resolved] Pixelmovement and Zoom - by ark - 05-29-2010, 07:33 AM
[Resolved] Pixelmovement and Zoom - by Jaberwocky - 05-29-2010, 03:33 PM
[Resolved] Pixelmovement and Zoom - by ark - 05-29-2010, 10:47 PM
[Resolved] Pixelmovement and Zoom - by Jaberwocky - 05-30-2010, 03:52 AM
[Resolved] Pixelmovement and Zoom - by ark - 05-30-2010, 08:35 AM
[Resolved] Pixelmovement and Zoom - by Jaberwocky - 05-30-2010, 03:08 PM
[Resolved] Pixelmovement and Zoom - by ark - 05-30-2010, 07:04 PM
[Resolved] Pixelmovement and Zoom - by Jaberwocky - 05-31-2010, 12:54 AM
[Resolved] Pixelmovement and Zoom - by ark - 05-31-2010, 06:33 AM

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