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 changing stat effects for the defualt batle system?
#2
You would have to edit this by script, somewhere in the calculation of those >.<

question, why? why would you want to do this?
its not like the player will use one set of armor for the rest of his life...
eg. rookie armor = 1% eva
learned how to write a webpage armor = 5% eva
wizkid divine wind armor ^^ = 100% eva


anyway, u can get the same result without touching those scary lines of code @>@
or search through the forum for a script.
[Image: gen-sig.png]
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Messages In This Thread
changing stat effects for the defualt batle system? - by computerwizoo7 - 10-24-2010, 04:42 PM

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