01-23-2011, 02:53 AM
Ahh cool. For some reason if I get told to make a 15 minute long game, or an hour long game, or whatever, I find it's such a hurdle. It's so much easier to just do what I do, and let it go. It ends where I felt it should end, and I don't buffer or drop just because of a silly time restraint.
Also, yeah. A week isn't a whole lot of time, but I've seen 24 hour trips and even 6 hour competitions. Granted, they rarely ever never have any custom stuff made just for it, outside of a title screen -if that- but they're all doable. You just can't be a perfectionist. Gotta be better than that.
Also, yeah. A week isn't a whole lot of time, but I've seen 24 hour trips and even 6 hour competitions. Granted, they rarely ever never have any custom stuff made just for it, outside of a title screen -if that- but they're all doable. You just can't be a perfectionist. Gotta be better than that.
Snazzy Sig in a Spoiler