Using pre-rendered graphics as tilesets in RMXP.
#5
I suggest using this script:
http://www.rpg-maker.fr/index.php?page=scripts&id=133
with this kind of graphics. It's in French, sorry, but it is really very good.

I'm suggesting this one because one of its features enables you to define a convergence point on the map and your character gets smaller and smaller as they get closer. It's brilliant for use on that kind of map for the perspectives. It's also really good for fluid movement (pixel movement, 8 directions, jumping, height maps...)
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RE: Using pre-rendered graphics as tilesets in RMXP. - by MetalRenard - 03-30-2011, 10:10 AM

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