07-11-2011, 07:04 PM
try putting this at the beginning of the script:
Might fix it
Code:
#===============================================================================
# Game_System
#-------------------------------------------------------------------------------
# **modded to keep track of queued and obtained achievements.
#===============================================================================
class Game_System
attr_accessor :awards
attr_accessor :queue
alias gg_init_awards_sys_lat initialize
def initialize
@awards = []
@queue = []
gg_init_awards_sys_lat
end
def gain_award(id)
return if @awards.include?(id) || Awards::Award[id] == nil
if Awards::Track_Score
$game_variables[Awards::Variable_Id] += Awards::Award[id][3]
end
@awards.push(id)
@queue.push(id)
end
end
Might fix it
Valdred
Tech Administrator of Save-Point
Tech Administrator of Save-Point