10-18-2011, 06:21 PM
In my biggest project, I had a transformation system. The main character could become different animals to adapt to different situations, not necessarily to his advantage in battle.
Sometimes you had to cross a small piece of wood on a stream. As a human you're too heavy buuut... As a squirrel you can! On the downside, as a squirrel, you only had 1/2 the defense.
You also had skills that were specific to each transformation. As a squirrel you had evasive techniques and confusion techniques, as a bear you had superior strength, could push obstacles out of the way, and had bite/claw techniques. As a bird you could fly anywhere on the map (but this was a secret one and only worked on the world map). As a... dragon (!!!) you had very powerful magic and fire techniques.
Oooh.. And my main menu consisted of a squirrel called Sid and different buildings for different options.
Sometimes you had to cross a small piece of wood on a stream. As a human you're too heavy buuut... As a squirrel you can! On the downside, as a squirrel, you only had 1/2 the defense.
You also had skills that were specific to each transformation. As a squirrel you had evasive techniques and confusion techniques, as a bear you had superior strength, could push obstacles out of the way, and had bite/claw techniques. As a bird you could fly anywhere on the map (but this was a secret one and only worked on the world map). As a... dragon (!!!) you had very powerful magic and fire techniques.
Oooh.. And my main menu consisted of a squirrel called Sid and different buildings for different options.