Fatal Waters [V_1.0]
#4
I was rather methodological in my testing and throughout in my testing.
I did not play it as I would have were I not testing it. This means I don't have a very good feel on the flow of the game. (I assumed other beta testers would cover that aspect)
Most of my comments are bugs which should just be fixed, no discussion or anything. I have made a few game design comments which unlike the technical bugs leaves room for a discussion. Even if I state it in a matter-of-fact way I suggest that you carefully consider what you want to, if you want to change anything at all. (You probably don't need telling, but just i case ;))

*hugs*
[Image: ZeriabSig.png]
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Messages In This Thread
Fatal Waters [V_1.0] - by Lt. Fox - 06-24-2009, 08:29 PM
Fatal Waters [V_1.0] - by Zeriab - 06-26-2009, 11:45 AM
Fatal Waters [V_1.0] - by Lt. Fox - 06-29-2009, 12:16 AM
Fatal Waters [V_1.0] - by Zeriab - 06-30-2009, 02:02 AM
Fatal Waters [V_1.0] - by Alpha-Mad - 07-13-2009, 05:13 PM
Fatal Waters [V_1.0] - by computerwizoo7 - 07-13-2009, 06:52 PM
Fatal Waters [V_1.0] - by Zeriab - 07-14-2009, 02:10 PM
Fatal Waters [V_1.0] - by computerwizoo7 - 07-14-2009, 06:25 PM
Fatal Waters [V_1.0] - by Lt. Fox - 08-07-2009, 03:14 AM
Fatal Waters [V_1.0] - by Guest - 04-20-2010, 12:55 AM
Fatal Waters [V_1.0] - by Lt. Fox - 05-08-2010, 06:18 PM



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