06-11-2012, 04:20 PM
Apologies if this is the wrong forum for this.
Anyway, as a game musician wannabe, I've been especially curious as to the process of commercially releasing game soundtracks, and when it's felt necessary. As a game soundtrack appreciator, I remember being disappointed by virtually all soundtracks not containing every single composition used in the game, the biggest disappointment in that context being the Riven soundtrack. Is it for the sake of squeezing things onto one CD, or are there other reasons?
I'm also curious as to everyone's thoughts for commercially releasing music meant for a game mod. I hope to do such with an upcoming Amnesia custom story, but I don't want to do anything iffy in order to finally get music sales.
What are your thoughts, those of you who write music?
Anyway, as a game musician wannabe, I've been especially curious as to the process of commercially releasing game soundtracks, and when it's felt necessary. As a game soundtrack appreciator, I remember being disappointed by virtually all soundtracks not containing every single composition used in the game, the biggest disappointment in that context being the Riven soundtrack. Is it for the sake of squeezing things onto one CD, or are there other reasons?
I'm also curious as to everyone's thoughts for commercially releasing music meant for a game mod. I hope to do such with an upcoming Amnesia custom story, but I don't want to do anything iffy in order to finally get music sales.
What are your thoughts, those of you who write music?