06-15-2012, 09:24 AM
Game soundtracks are practically all I listen to. Part of this is because I "am a gamer", the other part is the largely popular pop music having grating lyrics.
I think limits on game soundtracks come down to the musician's choices. I seem to recall the Kingdom Hearts series has some sort of 5 disc compilation. Meanwhile Silent Hill 2 had several soundtracks as it went through the "official soundtrack", a "complete soundtrack", unreleased tracks, and then everything else.
I'm pretty sure you're okay with releasing a soundtrack for even a game mod, just as one could release a soundtrack for a theoretical game or a remix album. However I am not sure about the details around arrangements or reused riffs in commercial stuff. Like for example, if your soundtrack uses parts of the source's soundtrack, soundfonts excluded.
I think limits on game soundtracks come down to the musician's choices. I seem to recall the Kingdom Hearts series has some sort of 5 disc compilation. Meanwhile Silent Hill 2 had several soundtracks as it went through the "official soundtrack", a "complete soundtrack", unreleased tracks, and then everything else.
I'm pretty sure you're okay with releasing a soundtrack for even a game mod, just as one could release a soundtrack for a theoretical game or a remix album. However I am not sure about the details around arrangements or reused riffs in commercial stuff. Like for example, if your soundtrack uses parts of the source's soundtrack, soundfonts excluded.