07-13-2009, 05:13 PM
Just started playing this. Will add more as I play through it.
First: During the intro, you are able to walk around between speech bubbles. I usually correct this by making the hero's transparency 0 then using all sprites for cutscenes. That way, walking around doesn't matter because the player can't see them.
First: During the intro, you are able to walk around between speech bubbles. I usually correct this by making the hero's transparency 0 then using all sprites for cutscenes. That way, walking around doesn't matter because the player can't see them.