Non-Linear Phenogram of Battle Initiation
#4
Ah, I forgot there is that point. With the existence of a bestiary, I was going to avoid that move because it would add extra entries, making it difficult to ever complete it for completionists. (Despite my intention to make it save data externally to save files.)

Maybe I could combine entries into one ID in-game somehow...

I'll have to also see how complex I can be with enemy actions in Ace. I've always been doubtful if truly complex enemies can be made with it. (Attacking allies under specific states, reversing debuffs... 'course I might just not be thinking hard enough...)
Reply }


Messages In This Thread
RE: Non-Linear Phenogram of Battle Initiation - by Taylor - 04-04-2013, 10:09 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Popular Battle Systems kyonides 6 7,597 02-24-2022, 10:40 PM
Last Post: kyonides
   my Game Battle Questions! JayRay 3 6,723 08-08-2015, 08:01 PM
Last Post: JayRay
  New Battle System! Raphael Rpg Games 6 9,978 12-15-2013, 03:02 PM
Last Post: Raphael Rpg Games
   Have you seen Melody Battle Engine? computerwizoo7 2 6,848 05-07-2010, 03:10 PM
Last Post: computerwizoo7
   Battling Aspects of a Boss battle fgsfds 4 7,829 03-18-2010, 05:30 PM
Last Post: AGAFURO
   Which kind of battle system do you enjoy the most? computerwizoo7 24 34,556 11-30-2009, 10:42 PM
Last Post: Bolt



Users browsing this thread: 1 Guest(s)