Help with Computer controlled actors and AIBC
#8
Hm, oke. I think understand the general idea of what you are suggesting. Adjusting the scripts to either replace or bypass the current skill_can_use? method within AIBC.

However I'm afraid my understanding of the ruby language isn't good enough yet to apply this. I wouldn't really know how to write a new method, or how to call Game_Battler's ''skill_can_use?'' like you suggested. Got any tips on how to approach this as a noobie? I dont mind learning.
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RE: Help with Computer controlled actors and AIBC - by ZeroSum - 07-07-2013, 09:33 PM

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