Drawing contents
#1
Wink 
Hey there,

I will try to be as specific as possible; it's 5 AM.

Event 1 script call : $notice: "Hey there!"
Event 2 script call : $notice: "Save-point."
Event 3 script call : $notice: "Do you think we could get this to work."
Event 4 script call : $notice: "I bet there's someone smart reading this."

There is only one notice in my "notice box" (part of my hud) at a time. One fades after a short period.

However, I would like to keep a history log of these notices.


I tried storing these strings in variables via checks in my "notice" Window, this just doesn't seem to work.

Par example;

Code:
(Assuming event told script what $notice is right now and $index was increased by 1.)

If $notice != nil
self.contents.draw_text(x, y, width, height, $notice.to_s)
$game_variables[10 + $index] = $notice.to_s
end

Then in the expanded window:

Code:
self.contents.draw_text(x, y, width, height, $game_variables[11].to_s)
self.contents.draw_text(x, y, width, height, $game_variables[12].to_s)
self.contents.draw_text(x, y, width, height, $game_variables[13].to_s)

For example new notice becomes notice 4 and notice 3 becomes two. It's a mess.

The following is what I would like to accomplish through variables and checks when the player expands this notice box, but I just can't get it to work right.

$notice4 "Hey there!"
$notice3 "Save-point."
$notice2 "Do you think we could get this to work."
--------------
$notice1 "I bet there's someone smart reading this."
--------------

Basically, notice4 was the first thing the player received.
When there is a new notice, new notice becomes notice 1, notice 1 becomes 2, 2 becomes 3 and 3 becomes 4. This is just simplified, I want to make a log of 20 text lines.

I was thinking about something like $notice[var], but a variable in a variable on the other hand doesn't really makes sense to me..

Anyone kind enough to guide me in the right direction?

Thanks in advance!
Reply }


Messages In This Thread
Drawing contents - by Gardesion - 03-15-2014, 06:06 AM
RE: Drawing contents - by DerVVulfman - 03-16-2014, 03:17 AM
RE: Drawing contents - by Gardesion - 03-16-2014, 07:46 AM
RE: Drawing contents - by JayRay - 03-17-2014, 04:53 AM

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