04-27-2014, 07:22 PM
You want to save some data, and then load that same data into ALL saved games overwriting the ten or so variables with the data. Sort of like a new game plus sort of thing, correct?
This isn't so hard to do. in Scene_Save you'd define another file, in addition to the selected save file. Then you'd copy your ten variables into an object (probably an array) and then Marshal.dump(characters_unlocked, another_file)
in Scene_Load, you'd load everything as normal but then read the array from your completion.rxdata using Marshal.load(another_file) and overwrite the variables with the saved data (ex: $game_variables[1] = characters_unlocked[1] )
This isn't so hard to do. in Scene_Save you'd define another file, in addition to the selected save file. Then you'd copy your ten variables into an object (probably an array) and then Marshal.dump(characters_unlocked, another_file)
in Scene_Load, you'd load everything as normal but then read the array from your completion.rxdata using Marshal.load(another_file) and overwrite the variables with the saved data (ex: $game_variables[1] = characters_unlocked[1] )