Hartacon Tactics - XBOX and PC
#46
Finally managed to play the new version more thoroughly and it pleases me you've fixed the bugs/possible improvements I mentioned in my bug reports :)
Love it how you included the port town level I sent you ^^

The game plays a lot faster already than it used to which is great.
I like how the base layout of the campaign is being set up though ofc it'll be expanded upon in the future.

Some things I thought of:
-How many turns does it take for a fire wall to disappear? Maybe make it possible to cast it even when it's blocked partially, then those blocked parts could be ignored and the other tiles would still be placed, making the skill more useful.
-For some reason the game crashes when I close it, it's a minor thing, though of course something to look into before the final release. Do other people have this as well?
-Needs the possibility to change control scheme. (or I didn't find it >.>)

Looking forward to it!
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Messages In This Thread
Hartacon Tactics - XBOX and PC - by Charlie Fleed - 01-03-2013, 06:02 PM
RE: Hartacon Tactics - XBOX and PC - by RosyPosy - 05-06-2014, 08:08 PM
RE: Hartacon Tactics - XBOX and PC - by Pherione - 06-05-2014, 08:04 PM
RE: Hartacon Tactics - XBOX and PC - by Pherione - 06-27-2014, 06:55 PM
RE: Hartacon Tactics - XBOX and PC - by Pherione - 06-30-2014, 04:07 PM
RE: Hartacon Tactics - XBOX and PC - by Pherione - 09-10-2014, 07:14 AM
RE: Hartacon Tactics - XBOX and PC - by Pherione - 11-20-2014, 08:12 AM

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