10-20-2014, 02:34 PM
What do you think of my story's backstory, it serves as the premise of my game:
"There were three mage factions that violently opposed each other, but eventually united when they realized, despite their ideological differences, that they had more ideological similarities as well.
They formed a magocratic union called The Triad of Magi whose influence spread across continents.
To spread their influence they formed an Army called Talum Řaẏya.
Eventually the Triad bit more than they could chew and came into opposition with the Qamic Empire. They found themselves in a war against an army whose forces outmatched and outnumbered them.
Desperate to win, the Triad utilized all of their knowledge of teleportation magic to open up a portal to a dimension known as Akrideas so that they could look for resources that they could use to destroy their enemies, especially the elusive "akhmeth", a powerful metal that contains magical properties.
Sending their Talum Řaẏya, they discovered the akhmeth they sought, but they also came across the creatures that inhabited Akrideas, realizing they were the creatures that their ancestors had met long ago, known as the Ḵsinesir.
The Triad and their Talum feared their power and sought to destroy them. The feelings of Ḵsinesir were mutual and, having seen the aggressiveness of the human world, sought to eliminate their presence.
So begins yet another war, but the main story focuses on two brothers, their sister and their childhood friend as they are tasked with ending it once and for all."
"There were three mage factions that violently opposed each other, but eventually united when they realized, despite their ideological differences, that they had more ideological similarities as well.
They formed a magocratic union called The Triad of Magi whose influence spread across continents.
To spread their influence they formed an Army called Talum Řaẏya.
Eventually the Triad bit more than they could chew and came into opposition with the Qamic Empire. They found themselves in a war against an army whose forces outmatched and outnumbered them.
Desperate to win, the Triad utilized all of their knowledge of teleportation magic to open up a portal to a dimension known as Akrideas so that they could look for resources that they could use to destroy their enemies, especially the elusive "akhmeth", a powerful metal that contains magical properties.
Sending their Talum Řaẏya, they discovered the akhmeth they sought, but they also came across the creatures that inhabited Akrideas, realizing they were the creatures that their ancestors had met long ago, known as the Ḵsinesir.
The Triad and their Talum feared their power and sought to destroy them. The feelings of Ḵsinesir were mutual and, having seen the aggressiveness of the human world, sought to eliminate their presence.
So begins yet another war, but the main story focuses on two brothers, their sister and their childhood friend as they are tasked with ending it once and for all."
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ. All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.