Scripting in VX vs VX Ace
#2
Scripts between the two versions will likely not work unless allowance has already been made. However you can easily edit them to function right if you know what needs to be done. (I altered a script for XP for VXA, though it was a simple window element.)

Differences between the versions? I think VXA takes on some practices originally seen in the .org Standard Development Kit, with large functions split into smaller ones, and the use of 'base' scenes for certain areas. Some things I would hazard to say are better done in VXA that it makes it easier/more efficient to alias. However when it comes to copying scripts directly, some will probably not work because of more obvious differences, like the names of definitions, classes, how they're laid out, etc.
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Messages In This Thread
Scripting in VX vs VX Ace - by Miharu - 02-20-2015, 04:48 PM
RE: Scripting in VX vs VX Ace - by Taylor - 02-20-2015, 10:43 PM
RE: Scripting in VX vs VX Ace - by Miharu - 02-20-2015, 11:03 PM
RE: Scripting in VX vs VX Ace - by SoulPour777 - 02-21-2015, 03:39 AM
RE: Scripting in VX vs VX Ace - by DerVVulfman - 02-21-2015, 05:05 AM
RE: Scripting in VX vs VX Ace - by Taylor - 02-21-2015, 10:10 AM

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