04-09-2015, 05:08 PM
i love you man. steelbeets member of the year 2015
Cue some belated observations. fixes
- I finally went to the magic school. awesome you got that far, did you go directly from Benzol, or take the side track? you'd know it if you went through it, i don't want to give anything away.
- At least someone has some faith on Jayce. Off to the desert we go. jayce is a kind of tragic charicature of that one friend we all had who blew off school to play nintendo all day and never really grew up, but adapted for the genre
- The enemies in the desert are giving me a really hard time. Poor Jayce kept getting one-shotted and those horrid eel monsters and their equally horrid poison-induced gunk attack are really getting in my nerves. can you screenshot your stats so i can readjust? knowing where everything is, and what all the weaknesses are makes it impossible for me to play the game as a player.
- I returned to the town for supplies to find out they don't sell Antivenom. That really bites. It's a shore to get poisoned in the desert and having to backtrack to the town because you don't have another way to heal. i'll add this in. i thought there was a spell for it.
- I've been selling the spare spell books dropped by the manta ray monsters. I've made quite a lot of cash. i'll lower the drop rate.
- The monsters in the caves were less bothersome. THEN THEY'RE GETTING TURNED UP!
- Kasper's conflagrate spell made the battle against the Basatrisk a walk in the park. crap, that was turned up too high during testing. the base power was 950, i changed it back to 145
- Damn, the fade is my favorite area by far. You really hit the ball outta the park on this lovecraftian dimension. The nightmarish music (Can I ask for a source?), the random screams, the floating chairs, the sudden rain, all of it really adds to the atmosphere. i attached the bgm for the fade. i'm glad you like it. the sound effects are triggered by stepping on events. there are sections of the map where every tile triggers a different sound or weather effect.
- So we've got a quick glance into both Kasper and Strayer's tragic pasts. Interesting the boss who keeps the fade is torturing them with repressed memories to break their will.
- I got a free round against the Corruptor. I killed it in a single turn. idk how this happened, all his attacks are attacks. there isn't a do nothing command in his moveset.
- I finally managed to escape from the hellish place only to find the guy from Manos: The Hands of Fate, still watching over the place while the master is away. awesome you got the reference!
- Off to the College now. this place has my favorite enemy, the shapeshifter. good luck! [shapeshifter tutorial]
i took about a year off, and only started working on it again in the last two weeks or so. next up is the keptie delta, the world of dwarfcraft, and the great plain>
Cue some belated observations. fixes
- I finally went to the magic school. awesome you got that far, did you go directly from Benzol, or take the side track? you'd know it if you went through it, i don't want to give anything away.
- At least someone has some faith on Jayce. Off to the desert we go. jayce is a kind of tragic charicature of that one friend we all had who blew off school to play nintendo all day and never really grew up, but adapted for the genre
- The enemies in the desert are giving me a really hard time. Poor Jayce kept getting one-shotted and those horrid eel monsters and their equally horrid poison-induced gunk attack are really getting in my nerves. can you screenshot your stats so i can readjust? knowing where everything is, and what all the weaknesses are makes it impossible for me to play the game as a player.
- I returned to the town for supplies to find out they don't sell Antivenom. That really bites. It's a shore to get poisoned in the desert and having to backtrack to the town because you don't have another way to heal. i'll add this in. i thought there was a spell for it.
- I've been selling the spare spell books dropped by the manta ray monsters. I've made quite a lot of cash. i'll lower the drop rate.
- The monsters in the caves were less bothersome. THEN THEY'RE GETTING TURNED UP!
- Kasper's conflagrate spell made the battle against the Basatrisk a walk in the park. crap, that was turned up too high during testing. the base power was 950, i changed it back to 145
- Damn, the fade is my favorite area by far. You really hit the ball outta the park on this lovecraftian dimension. The nightmarish music (Can I ask for a source?), the random screams, the floating chairs, the sudden rain, all of it really adds to the atmosphere. i attached the bgm for the fade. i'm glad you like it. the sound effects are triggered by stepping on events. there are sections of the map where every tile triggers a different sound or weather effect.
- So we've got a quick glance into both Kasper and Strayer's tragic pasts. Interesting the boss who keeps the fade is torturing them with repressed memories to break their will.
- I got a free round against the Corruptor. I killed it in a single turn. idk how this happened, all his attacks are attacks. there isn't a do nothing command in his moveset.
- I finally managed to escape from the hellish place only to find the guy from Manos: The Hands of Fate, still watching over the place while the master is away. awesome you got the reference!
- Off to the College now. this place has my favorite enemy, the shapeshifter. good luck! [shapeshifter tutorial]
i took about a year off, and only started working on it again in the last two weeks or so. next up is the keptie delta, the world of dwarfcraft, and the great plain>