06-17-2015, 01:02 PM
(06-13-2015, 06:56 AM)kyonides Wrote: I still think they forgot to mention something relatively important. Whenever you define a method as method? because you need to check any sort of conditions, it should never ever include any piece of code that could throw a result other than true or false and no executable code like assigning values to variables should be included.
# Save Player Position
x, y = self.x, self.y
It seems you are just assigning values to local variables that will be discarded at the end of the method execution. Why do you do that? Even if variable x were actually method x, that would make no sense at all, it's redundant, unnecessary, especially because nothing else inside that piece of code needs those values. Perhaps you should recreate your script in such a way that will make it more logical, methodical, etc. This is just my very humble opinion but I seriously think that starting anew might help you more by letting you better understand your current issues with your script and the way the script should be executed.
Anything is worth a try. I take a look back at it.