08-16-2015, 05:07 AM
(08-16-2015, 02:17 AM)kyonides Wrote:Well, while it would be novel and I definitely got enough characters for the basic character set, I DON'T have all of them in Holder Template format, and waiting for Pioneer to create a Generation 2 Medieval is like watching paint dry, long and unfulfilling.JayRay Wrote:Heroes of Roguehaven!
“I think you have too MANY people. It's hard to story arc with 80 people isn't it? “
And finally, I believe I may have the field of finalists for the main heroes of my game narrowed down to the eight characters that I want to be able to start coding the start stories to Paragons. These characters or their revisions have been played characters and NPCs in countless RPG adventures throughout an almost decade and a half of playing table-top games, so the storylines are definitely there. Only thing is storyboarding the actual scenes for this particular chapter, with a basis on one of my more recent campaigns. I also have a playing field of at least 12 others to join up with the party at varying intervals, and my main court of bad guys to cause panic and mayhen wherever they arrive.
Too bad IMHO, I thought it could be like Suikoden with about 108 heroes you could either hire or convince to join your team of adventurers or fighters for freedom. How large can be a team in your game? Would it include 1 or 4 heroes at most or even more?
The base team will be three people, but in factions there WOULD be at least a few template style people depicted for each of the main factions for the game, so basically you COULD hire on for assistance, but they would NOT have the same templates as the animated Holder battler templates.
That's definitely something I can look for in Paragon II though.
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