RpgLegend - A Retro Multiplayer 2D RPG
#17
I can't say for certain, I'm still playing with what I feel is best. But it is very likely that the encounter system (before battle) will be random. And therefore you would not see any monsters on the map. This would mean either other players would disappear into battle and simply vanish, OR they would stand still with a battle icon over their head while they are in combat.

I would like to have monsters roaming around and you encounter them by running into them, but I want to keep the networking code on the simple side for performance reasons, and this would add a lot of syncing to make sure all monsters were moving in the same positions for all players.
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RE: RpgLegend - A Retro Multiplayer 2D RPG - by thephantom - 05-02-2016, 06:57 PM



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