03-03-2017, 06:14 PM
okay, so basically, even though you know your main character, is say, Actor 1...
and you know that game actor 2 is going to be involved for these 10 quests,
and game actor 3 will be for those ten quests...
You might go into the quest itself... and where it say say something like
"It seems like Gloria is down, You DO know she likes blueberries"
and if Gloria is Actor 3, you can go
"It seems like "+$game_actors[3].name+" is down, you know she likes blueberries"
Now no matter what the player names Actor 3... you can see the difference
"It seems like Hjelgen Stormthrower is down, you know she likes blueberries"
Now, of course, if you have a GUY in that slot, that might complicate things, but for gender-locked characters, you should be ok.
Did that help? There's a lot of ways in scripts like this to get tons of stuff in those returns. DerVVulfman has some of them in this thread:
http://save-point.org/thread-2920.html
and you know that game actor 2 is going to be involved for these 10 quests,
and game actor 3 will be for those ten quests...
You might go into the quest itself... and where it say say something like
"It seems like Gloria is down, You DO know she likes blueberries"
and if Gloria is Actor 3, you can go
"It seems like "+$game_actors[3].name+" is down, you know she likes blueberries"
Now no matter what the player names Actor 3... you can see the difference
"It seems like Hjelgen Stormthrower is down, you know she likes blueberries"
Now, of course, if you have a GUY in that slot, that might complicate things, but for gender-locked characters, you should be ok.
Did that help? There's a lot of ways in scripts like this to get tons of stuff in those returns. DerVVulfman has some of them in this thread:
http://save-point.org/thread-2920.html
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