Permanently modifying move speed
#5
I see. Well, that was a good lesson about ruby xD

Let me see if I'm following right. If I put attr_accessor :move_speed in Game_Character, which is the class that have the variable move_speed, the variable becomes public and I can use it when calling Game_Player, so $game_player.move_speed = 6 will work. Am I following right?

Edit: I tested this and it worked!
Reply }


Messages In This Thread
Permanently modifying move speed - by Keeroh - 05-24-2017, 01:51 AM
RE: Permanently modifying move speed - by Keeroh - 05-24-2017, 02:44 AM
RE: Permanently modifying move speed - by Keeroh - 05-24-2017, 05:00 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Possible means to speed up Bitmap TONE code? DerVVulfman 7 3,098 06-11-2023, 08:22 PM
Last Post: kyonides
   Help modifying a script Keeroh 7 10,216 06-11-2017, 04:43 PM
Last Post: DerVVulfman
   Just move the Cursor of the Item_Scene to the right Djigit 24 24,407 08-18-2015, 03:00 AM
Last Post: DerVVulfman
   Meagan's Particles' speed Raou 6 9,253 04-01-2015, 03:43 PM
Last Post: Raou
   Atoa ACBS Target move wrong after move to center Djigit 4 6,561 08-04-2014, 05:16 AM
Last Post: Djigit
   Possible to move battle actors when escaping? NewHope 8 13,766 07-27-2012, 06:14 AM
Last Post: NewHope
   Modifying Actor ID to Class ID for Advanced Individual Battle Commands Script NewHope 1 4,633 07-11-2012, 11:37 PM
Last Post: NewHope
   Pixelmovement and speed ark 2 5,662 05-31-2010, 05:51 PM
Last Post: ark



Users browsing this thread: 2 Guest(s)