09-07-2017, 12:32 AM
THIS IS BRILLIANT! I can't believe it! a part of a tutorial for RGSS that I can actually understand!
so a module is like a barn while classes is like a bus that can be stored in said barn while a method is a box holding smaller boxes that are the statements???
variables are like a sock drawer that can be opened and reorganized and changed anytime
constants are like a time capsule that once made are sealed away ...but then the opening date happens after an apocalypse so its never opened?
ok alot of smoke and dust and garrote wire fences are coming down so theres a bit more understanding but what about the brackets?
( )
{ }
[ ]
do they come into play? and if so how are they used?
thank you so friggin much for this! I'm going to reference this thread EVERY time I attempt to script!
so a module is like a barn while classes is like a bus that can be stored in said barn while a method is a box holding smaller boxes that are the statements???
variables are like a sock drawer that can be opened and reorganized and changed anytime
constants are like a time capsule that once made are sealed away ...but then the opening date happens after an apocalypse so its never opened?
ok alot of smoke and dust and garrote wire fences are coming down so theres a bit more understanding but what about the brackets?
( )
{ }
[ ]
do they come into play? and if so how are they used?
thank you so friggin much for this! I'm going to reference this thread EVERY time I attempt to script!
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