Steady work on Godbranch allows us to start the new year by releasing the newest demo.
Version 0.029 improves version 0.024:
-Jump System Improvements
-Walking up and down stairways without jumping
-PTOs (player-triggered objects--like falling spikes)
-13 new playable Maps, including the Stecklands and Everdeath Tower
-Factions system added, with two current factions
-Multiple HUD icon alterations
-HUD-back Image
-Generated new playable characters (about 120 males and 120 females) for sprite selection
-Craft Kettle recipes added
-6 new combatant EFX added
-npc movement improvements
-alignment system
-graphic alterations to the menu system
-New scene, Status added
-4 new weapons
-30 new items
-7 new spells
-5 new armors
-dialogue type-os fixed
-7 new Quests (4 of which are Faction Related)
-playthroughs revealed several errors--they are FIXED!
Should provide a pretty stable version, as it's been played through multiple times. Hope you enjoy. Post your screenshots, bugs, issues, and feedback here. Thanks.
Version 0.029 improves version 0.024:
-Jump System Improvements
-Walking up and down stairways without jumping
-PTOs (player-triggered objects--like falling spikes)
-13 new playable Maps, including the Stecklands and Everdeath Tower
-Factions system added, with two current factions
-Multiple HUD icon alterations
-HUD-back Image
-Generated new playable characters (about 120 males and 120 females) for sprite selection
-Craft Kettle recipes added
-6 new combatant EFX added
-npc movement improvements
-alignment system
-graphic alterations to the menu system
-New scene, Status added
-4 new weapons
-30 new items
-7 new spells
-5 new armors
-dialogue type-os fixed
-7 new Quests (4 of which are Faction Related)
-playthroughs revealed several errors--they are FIXED!
Should provide a pretty stable version, as it's been played through multiple times. Hope you enjoy. Post your screenshots, bugs, issues, and feedback here. Thanks.