01-17-2018, 01:39 AM
Hello, i have 2 questions:
1 - is it possible to interrupt an enemy before he starts an action and then call a common event? For exemple, right before an enemy starts an attack I call a common event using 'force action' to make actor 1 use a skill or attack. After that the enemy would attack normally and the battle would continue
2 - I have a script that you need to call it like this for it to work
$scene = Chain_Commands.new(ID)
But when I try using this command during battle, it aborts the battle suddenly and only then the $scene is called (and the battle music continues playing). Is there a way to make it work during a battle?
The script that I'm trying to use is MOG - Chain Commands v1.0
Thanks!
1 - is it possible to interrupt an enemy before he starts an action and then call a common event? For exemple, right before an enemy starts an attack I call a common event using 'force action' to make actor 1 use a skill or attack. After that the enemy would attack normally and the battle would continue
2 - I have a script that you need to call it like this for it to work
$scene = Chain_Commands.new(ID)
But when I try using this command during battle, it aborts the battle suddenly and only then the $scene is called (and the battle music continues playing). Is there a way to make it work during a battle?
The script that I'm trying to use is MOG - Chain Commands v1.0
Thanks!