03-06-2019, 12:33 PM
Fixing those errors in the engine come at a cost, you fix something, and you break other things that relied on it. In any case the engine just got a bunch of new patches. so who knows. Since it's all open, you don't even technically need to buy it in order to produce a game, you could ( I'm not recommending this as it would be a major feat and severely painful ) edit your games entirely in notepad and ms-paint if you wanted to. But, I've not really dug into it enough to know all the issues. As far as engines go, RPG Maker series engines have always been on the super cheap side, with very few restrictions. I'm not expecting grade A support. That costs a lot more money. You get what you pay for, so unless you want to put out a few grand for an engine and redistribution rights, you gotta be prepared to do the work. The fact that the editor isn't even required to do anything means you have access to everything at the lowest levels of the engine, which you just don't get with rgss and earlier based rpg maker systems. that alone is more than worth the $79 price tag.