04-28-2019, 02:31 AM
Aw ****. Here we go again.
In all seriousness though, I'm going back into developing this game. Trying to figure out what can I do from the progress that I stopped, since I have to do a lot of things back to square one... again....
First off, I figured out what was wrong with the one part, where Animations crash the game in the Field Map. Sadly... IT WAS H-MODE 7! I just removed the script, and now the animations can be played on the Field Map again. Odd how things get broke by adding something simple as 3D Maps. So I'm going to not use H-Mode 7. For this project, at least. I might use it again, in a different project. For now, Not going to.
I'm thinking of making the Field Map Sprites as battlers, in similarity to the Takentai Battle System, with ACBS. Hopefully the Field Map Sprites in the Battle Screens will be placeholders. So I'll probably am gonna have to look up how to do that.
I am still looking for a spriter. Sadly, I have no luck, so I just bumped that. It's been a while.
All in all, Things work now, no more conflict... for now. As such, I'm gonna start developing again. Still have that block, but I'm going to take my time with it.