(05-09-2019, 03:29 AM)kyonides Wrote: Is there any good reason behind the disabling of the game menu at that point? O_o? I really hate not being able to save my game from the beginning because I never know when my dog or some news or some social media message will distract me for over an hour... Just making an uncomfy suggestion here.
That's where the Save Points in each map come in. That way, you can still save. Since the character's a child, in a hospital recovering, in the beginning. I thought it would be a different thing to not be able to use the in game menu, as the character doesn't really have a backpack nor any actual abilities yet, until the part of the story where she's older and more experienced.
You are given Akiko's Starter weapon in the beginning of the game, but that's pretty much it. You don't actually go into battles, so it's left unused and acts more like a good luck charm. I do have plans to give the player, for example: you, access to the game menu, as soon as the character, Akiko, is older in the story.