Bubble shield
#1
In addition to the skill tree in my other thread, I am trying to spice up my battle mechanics for my project.

I am currently working on the second actor, which is a priest.
For this actor, I am looking for a script that can allow skills/states to create a bubble shield, similar to WoW.

Example: 
Priest casts bubble shield on actor 1. 
Actor will negate 300 damage (or a different amount) before the shield runs out and his HP will be damaged.

I have found multiple scripts that could help me do this, like KStates from Kyonides and Passive Augments from Xelias.
However, both are pretty big with a lot of options and I was looking for something lightweight.

I found one in this thread that does exactly what I am looking for: https://save-point.org/thread-771.html?highlight=absorb

But when I test it, the numbers don't match up.
The damage shown does not add up to the amount of the bubble and even when it pops, 
the actor's HP goes down by an amount that is different from the damage shown.

Demo link for the script: https://gofile.io/?c=1IGLR9

I hope someone can help me out with this.
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Messages In This Thread
Bubble shield - by Fenriswolf - 12-14-2019, 11:51 PM
RE: Bubble shield - by Fenriswolf - 12-18-2019, 02:29 PM
RE: Bubble shield - by Mel - 12-19-2019, 04:05 AM
RE: Bubble shield - by DerVVulfman - 12-19-2019, 04:12 AM
RE: Bubble shield - by Fenriswolf - 12-19-2019, 01:21 PM
RE: Bubble shield - by Fenriswolf - 12-19-2019, 08:18 PM
RE: Bubble shield - by DerVVulfman - 12-20-2019, 04:42 AM
RE: Bubble shield - by Fenriswolf - 12-22-2019, 01:03 AM
RE: Bubble shield - by Fenriswolf - 12-27-2019, 11:27 PM



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