Map name as save file name
#5
Script works good in "plain" project, but I don't know how to implement the solution to my game. Apparently script that I'm using utilizes class Window_File < Window_Selectable to display save details. When I try transfer solution to that script I'm getting error message. I'm using modified 1-Scene Custom Menu System 1.17b by LegACy. (Line 1715 probably)

[Image: p6tCvdF.png]

I'm also using Kylock's Time System, so some maps has
[*] in their name, but script seems to skip that part, so its fine.
"Demo" project that include all scripts I'm using you can find in the first post :)

https://drive.google.com/open?id=1D6SR70...4hTeEFKpoT
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Messages In This Thread
Map name as save file name - by Whisper - 04-29-2020, 09:31 PM
RE: Map name as save file name - by DerVVulfman - 04-30-2020, 03:36 AM
RE: Map name as save file name - by kyonides - 04-30-2020, 04:00 AM
RE: Map name as save file name - by DerVVulfman - 04-30-2020, 04:11 AM
RE: Map name as save file name - by Whisper - 04-30-2020, 05:17 PM
RE: Map name as save file name - by kyonides - 04-30-2020, 08:56 PM
RE: Map name as save file name - by Whisper - 04-30-2020, 10:11 PM
RE: Map name as save file name - by kyonides - 05-01-2020, 12:59 AM
RE: Map name as save file name - by DerVVulfman - 05-01-2020, 03:57 AM
RE: Map name as save file name - by Whisper - 05-01-2020, 05:35 PM

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