07-17-2020, 08:32 AM
TIME FOR A CHANGE OF PACE! LITERALLY!
To make things go quicker, for a change, I've decided to focus on making the maps and eventing the story and game quests before putting any battles in, so that the story and map eventing portion is done. That way, I can focus more on other things, such as making battler sprites, or ask for anyone to make them instead (as I'm not that artistic enough), and insterting battles to where they belong in the game. This'll make things a bit easier, and faster, since all I would have to do is edit what's already created.
As for the last two game modes mentioned earlier...
The menus are added in the Title Screen, as well as have their own Menus. A tutorial for the Challenge Mode is being made, but I know that, when I get to the actual maps for the mode, this will take a while so I'll be doing that after I deal with all the story stuff, as well as in game maps, are in. As for the 3 Minute Survival Mode, or just Survival Mode, I'll be dealing with that once I get to the battle portion, as the game mode is pretty much an endless battle fest with set Items until the clock hits 0. So yeah, I'm doing what I should've done first, and focus on the game maps, as well as field sprites, or character sets or whatever you call them.
To be honest, That's what I should've been doing at the start, but I was a bit too scrambled to even attempt to stick to one thing at a time.