A (Not So) Planned Roadmap
- Reimpliment some scripts, see if they work. If not, then just gut it out, I guess.
- Change some graphics, mainly those revolving around the Chain Commands Script, due to differing Keys than the ones shown, and the Lycan ABS scripts. Then again, I had that planned out already.
- New character graphics? Maybe... Or just make new ones, so that the character(s) in question can transition into the old character graphics. I actually have a plan for Akiko to have a ponytail for her 16 years old look, then transition out of that ponytail by the time she is 17 years old in the game story.
- Test, Test, Test
- Copy some, if not all, maps from the old project files, and replace any if necessary, or just need changed to use the newer City Tileset. And I better clean the copied maps up too, just to be safe.
- Add that particle system that was neat in the old project.
-????
-Actually draw the characters. I've not been very self enthusiastic, and a bit nervous, about that. Hmm..... Need a Scanner. I mean, I do gotta draw a few characters, at least, for my other project, Temporal Conflict, so I gotta start somewhere, eh?
Fun Fact
I recently had an Idea for, when Akiko is 17 years old, and is about to head out for [PLOT SPOILERS DO NOT SHOW], she would cut off the thing that had her hair in the ponytail look. Instead, I decided to take the 'do it like normal' route, and have her actually remove it, and toss it in a trash can.... or the floor. One of the two.