Script compatibility help
#3
(07-25-2021, 11:07 PM)DerVVulfman Wrote: Sad   I'm wondering if someone gave you something edited.

In this thread, I have a copy of the two systems combined.  Though honestly, I haven't touched Eladia in nearly fifteen years!  Woof.

As the script's instructions stated:

Eladia lines 72-79 Wrote:This script is about as plug & play as they come.   Unless some form of conflict occurs, you merely paste this script  below your  Custom Battle System  for it to work,  or just paste it above 'MAIN' if you are using  the default battle system.

It aliases nearly every  statement necessary for it to work,  other than the 'def update_phase3' as stated earlier, so you want it below your custom battlesystem.

So I placed it below the Paradog ATB package and ran the system after adding an event whereby I could gain a few items such as mythril swords, hats for the girls, and so on.  Upon running, I had no problems. It's just been so long since I used Eladia, you had me worried.

So the 2nd problem does seem to be fixed in your working demo, but the 1st problem is still happening. If you go to Paradog's ATB and go here between line 30 and 35:

Code:
# CT gauge pauses while command window is open
 COMMAND_WAIT = false
 # CT gauge pauses when Skill and Item windows are open, and while targeting
 SELECT_WAIT = false
 # CT gauge pauses when battlers perform actions
 ANIMATION_WAIT = false
If you turn them to true, it doesn't work. For example, making Command_Wait = True means it pauses when you're choosing to attack, skill, guard, etc. However, even in the working demo, the bars of everyone keeps going and doesn't wait or pause.

Also, I have edited Paradog's script, but I don't recall editing anything that could affect it. Thankfully, I have a log of my edits, so I can simply backtrack to see what edit caused the 2nd problem.
Reply }


Messages In This Thread
Script compatibility help - by Lord Vectra - 07-25-2021, 10:03 PM
RE: Script compatibility help - by DerVVulfman - 07-25-2021, 11:07 PM
RE: Script compatibility help - by Lord Vectra - 07-25-2021, 11:26 PM
RE: Script compatibility help - by DerVVulfman - 07-25-2021, 11:42 PM

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