12-18-2022, 12:16 PM
I agree the first two option are easier to handle.
I'm not adverse at having a rather large party as long as there's a way for the non-active members to still gain EXP. I've seen countless examples of people just sticking to a particular party configuration, leaving the rest of the playable cast collecting dust in the reject bin.
I'm not adverse at having a rather large party as long as there's a way for the non-active members to still gain EXP. I've seen countless examples of people just sticking to a particular party configuration, leaving the rest of the playable cast collecting dust in the reject bin.