Pretty Maps; Bad Design.
#10
also include dumbass npc’s that corner you and wont move out of the way either because their movement is based on yours, or their random movements don’t, by the luck of the irish, get out of the corner too
Reply


Messages In This Thread
Pretty Maps; Bad Design. - by MechanicalPen - 05-08-2013, 02:55 AM
RE: Pretty Maps; Bad Design. - by penguwin - 05-08-2013, 06:21 AM
RE: Pretty Maps; Bad Design. - by cosmickitty - 05-08-2013, 08:58 PM
RE: Pretty Maps; Bad Design. - by Taylor - 05-08-2013, 11:09 PM
RE: Pretty Maps; Bad Design. - by MechanicalPen - 05-09-2013, 12:03 AM
RE: Pretty Maps; Bad Design. - by Taylor - 05-13-2013, 10:46 PM
RE: Pretty Maps; Bad Design. - by JayRay - 01-18-2023, 11:06 AM
RE: Pretty Maps; Bad Design. - by JayRay - 01-19-2023, 01:18 AM
RE: Pretty Maps; Bad Design. - by KasperKalamity - 01-21-2023, 06:42 PM
RE: Pretty Maps; Bad Design. - by JayRay - 01-25-2023, 05:55 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Maps and screenshots thread aerendyll 1,097 1,946,828 03-15-2026, 09:35 PM
Last Post: Remi-chan
   HEY HEY JAY RAY #1: World Maps JayRay 4 13,245 01-26-2015, 11:21 PM
Last Post: Taylor
   World Maps bacon 18 41,253 01-07-2015, 04:57 AM
Last Post: JayRay
   Getting beyond 999 maps without scripts in Parallax maps. JayRay 1 9,767 10-20-2013, 03:10 AM
Last Post: DerVVulfman
   Big Maps vs. Small Maps bacon 28 63,897 05-09-2013, 06:26 AM
Last Post: MechanicalPen
   How do you design your magic? Samven 12 28,278 10-19-2011, 04:27 PM
Last Post: KasperKalamity
   Design and use of RTP Lunarea 0 5,371 02-17-2010, 09:29 PM
Last Post: Lunarea



Users browsing this thread: 1 Guest(s)