10-31-2009, 06:54 PM
Okay. It's a configurable switch in the 'Initialize' method. I found it at first glance...
Change @cater_activate to 'false'
and...
Change @minimap to 'false'
That should allow you to turn off both the caterpillar and minimap systems.
MIND you... you mentioned that you had 'tyke' sprites getting too close, right?
You can change @cater_overlap to 'false' so they don't overlap each other, and maybe mess with @cater_distance to space them out more.
Code:
@cater_activate = true
@cater_overlap = true
@sprint_speed = 1
and...
Code:
@minimap_c_pass = Color.new (255, 255, 255)
@minimap_c_n_pass = Color.new(0, 0, 0)
@minimap = true
@minimap_sprites = true
@minimap_collision = false
That should allow you to turn off both the caterpillar and minimap systems.
MIND you... you mentioned that you had 'tyke' sprites getting too close, right?
Code:
@cater_distance = 8
@cater_activate = true
@cater_overlap = true