11-03-2009, 04:17 AM
Not far to be honest (very hard battle system). But far enough that at least one character should have stood out to me. I get that the main character has a very soft heart towards people and that makes him do stubborn things, but that's almost all I know about him, because he rants on about it and only it for ....ever since I started playing. Characters should be multi-faceted as with real humans. This is starting to remind me of a Final Fantasy game as far as character dev goes (which is a very EXTREMELY bad thing)... where characters say/do repeated things over and over just in different manners/ways to pound into your head how they are. I'd like to see you take them up from Fail fantasy-style personalities to Lunar-styled where you know the characters slowly but something grabs you from the start, then you learn about them throughout multiple experiences until you have the whole. Hearing about some things all from the start over and over gets boring! makes me not want to look deeper into the character to analyze him/her.
I get that the characters are passionate about certain things, but the point of development is to 'develop' not just 'say how they are' from the very start. I think I fail at explaining things... x.x;
- Jophie
I get that the characters are passionate about certain things, but the point of development is to 'develop' not just 'say how they are' from the very start. I think I fail at explaining things... x.x;
- Jophie