VX versus XP. Your view upon the two engines.
#12
Kylock Wrote: Although the number of tiles is limited... there are still a LOT of tiles. With the edits that I've made to the RTP sets, I'm pretty confident I can make a very long game without yet having to use a tileset swapper.
I'm with Kylock on this. Do remember that the RTP of RPG Maker VX has a lot of objects that are thrown into multiple tilesets (like pots, barrels, etc.). VX doesn't have duplicates, so it takes less space.

I might try my hands at parallax maps someday, if I ever get experienced enough with background drawing. It would be awesome if I could make a game that looks more or less like Baten Kaitos! ^_^
Reply }


Messages In This Thread
VX versus XP. Your view upon the two engines. - by aerendyll - 01-04-2009, 02:39 PM
VX versus XP. Your view upon the two engines. - by Guest - 01-05-2010, 03:16 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Peer pressured badly to switch engines? kyonides 32 18,861 01-28-2023, 11:52 AM
Last Post: Kain Nobel



Users browsing this thread: 3 Guest(s)