03-30-2009, 10:11 AM
Since this is my own topic, I didn't want to flood the board with a new post since it's already at the top. So here I modified my first post with another question.
EDIT: Okay, I think I figured out one part. The slow down part. I changed
minute = @total_sec % 60
to
minute = @total_sec % 60 / 5
Is that correct? It seems to be working fine, but I just want to be sure.
Now, all there is is figuring out why my switches won't update the map to show the triggered event.
FIXED: YAY! I fixed it by putting
$game_map.need_refresh = true
after each set of switch changes.
This topic is officially resolved and can be closed :)
EDIT: OK, never mind that. Topic unclosed!
Now when I manually try to tint screen, it doesn't work. What do I do?
FIXED: second_crimson from rmxp.org fixed it for me! Soooo okay, NOW this topic can be closed!
EDIT: Okay, I think I figured out one part. The slow down part. I changed
minute = @total_sec % 60
to
minute = @total_sec % 60 / 5
Is that correct? It seems to be working fine, but I just want to be sure.
Now, all there is is figuring out why my switches won't update the map to show the triggered event.
FIXED: YAY! I fixed it by putting
$game_map.need_refresh = true
after each set of switch changes.
This topic is officially resolved and can be closed :)
EDIT: OK, never mind that. Topic unclosed!
Now when I manually try to tint screen, it doesn't work. What do I do?
FIXED: second_crimson from rmxp.org fixed it for me! Soooo okay, NOW this topic can be closed!
My partner in crime = TREXRELL