01-18-2010, 04:04 AM
Random Encounters - I don't mind random encounters under two conditions. First, I will not play a game for long if I'm fighting enemies every few steps. That is just plain frustrating, especially for people like me who check every corner of a map before leaving. Secondly, there should be some variation in enemies. Random encounters aren't horrible as long as you're not fighting the same thing over and over and over. Overall, I prefer systems where you can see your enemies, but I don't mind random encounters either. :)
Main character death = game over - Actually, that's a very interesting twist in my opinion. It makes the player use more strategy. Not only do you have defeat enemies, but you also have to keep a certain character alive. I'm sure it can be frustrating at times, but I would personally like to see it more.
Unskippable Cutscenes - Annoying, but they can act as a punishment, so I'm kind of neutral on this. :P
Useless Status Effects - I agree that this is horrible. But what bothers me more is when you have multiple useless status effects that do the exact same thing. XD
Corny Dialogue - This makes me want to slam my head into a wall. If I hear a character say "We have to save the world!" I feel like punching whoever decided that was a good line. Seriously, I understand the appeal of being a little cliché at times but I will not tolerate it with dialogue. If I play a game with corny dialogue you will hear about it when I'm doing a critique. :|
Main character death = game over - Actually, that's a very interesting twist in my opinion. It makes the player use more strategy. Not only do you have defeat enemies, but you also have to keep a certain character alive. I'm sure it can be frustrating at times, but I would personally like to see it more.
Unskippable Cutscenes - Annoying, but they can act as a punishment, so I'm kind of neutral on this. :P
Useless Status Effects - I agree that this is horrible. But what bothers me more is when you have multiple useless status effects that do the exact same thing. XD
Corny Dialogue - This makes me want to slam my head into a wall. If I hear a character say "We have to save the world!" I feel like punching whoever decided that was a good line. Seriously, I understand the appeal of being a little cliché at times but I will not tolerate it with dialogue. If I play a game with corny dialogue you will hear about it when I'm doing a critique. :|