01-21-2010, 06:10 PM
No levels. I repeat... no levels.
An old RPGMaker 2000 game, entitled Three the Hard Way (which I have posted in the Completed Projects forum) had a system where you gained a small increase in your stats after fighting battles. It would calculate your character's own base attributes into a mass point total and compare it to your enemy's estimated point total and if your character's score is lower than the enemy's... you get the bonus after each battle. Not bad for an RPGMaker 2000 game.
Even so, you only gained stats if the monsters were sufficiently tough. So if you kept fighting slimes, you wouldn't go any farther in your stat growth than after a few fights. I mean, come on. They're slimes!
An old RPGMaker 2000 game, entitled Three the Hard Way (which I have posted in the Completed Projects forum) had a system where you gained a small increase in your stats after fighting battles. It would calculate your character's own base attributes into a mass point total and compare it to your enemy's estimated point total and if your character's score is lower than the enemy's... you get the bonus after each battle. Not bad for an RPGMaker 2000 game.
Even so, you only gained stats if the monsters were sufficiently tough. So if you kept fighting slimes, you wouldn't go any farther in your stat growth than after a few fights. I mean, come on. They're slimes!