01-26-2010, 07:29 PM
That is very specific to 'Animated Battlers' and not to RTAB itself.
You will find in AnimBat, a value that increases/decreases the 'RUSH' speed of the attack... the speed where the battler runs up to make his attack. But be warned, you should only have it go up so far before it starts glitching. There is a limit, and I believe I mentioned it in the .PDF file you will find linked in the Animated Battlers topic.
You will find in AnimBat, a value that increases/decreases the 'RUSH' speed of the attack... the speed where the battler runs up to make his attack. But be warned, you should only have it go up so far before it starts glitching. There is a limit, and I believe I mentioned it in the .PDF file you will find linked in the Animated Battlers topic.