Cogwheels RTAB help
#10
Each demo is for a different battlesystem. Animated Battlers doesn't just work on RTAB alone ya know. Heh... I gave the name to each scripter/programmer for each in the links.

If you didn't want to use RTAB, you could use Trickster's ATB which is an SDK 2.4 system. Or, you could use ParaDog's ATB system. All work fine.
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Messages In This Thread
Cogwheels RTAB help - by sherper1 - 01-26-2010, 01:34 PM
[Resolved] Cogwheels RTAB help - by DerVVulfman - 01-26-2010, 07:29 PM
[Resolved] Cogwheels RTAB help - by sherper1 - 01-27-2010, 12:18 AM
[Resolved] Cogwheels RTAB help - by DerVVulfman - 01-27-2010, 01:32 AM
[Resolved] Cogwheels RTAB help - by sherper1 - 01-27-2010, 08:24 AM
[Resolved] Cogwheels RTAB help - by DerVVulfman - 01-27-2010, 08:55 PM
[Resolved] Cogwheels RTAB help - by sherper1 - 01-28-2010, 12:23 AM
[Resolved] Cogwheels RTAB help - by DerVVulfman - 01-28-2010, 04:32 AM
[Resolved] Cogwheels RTAB help - by sherper1 - 01-28-2010, 05:57 AM
[Resolved] Cogwheels RTAB help - by DerVVulfman - 01-28-2010, 06:13 AM
[Resolved] Cogwheels RTAB help - by sherper1 - 01-29-2010, 12:33 AM
[Resolved] Cogwheels RTAB help - by DerVVulfman - 01-29-2010, 02:06 AM
[Resolved] Cogwheels RTAB help - by sherper1 - 01-29-2010, 03:50 AM
[Resolved] Cogwheels RTAB help - by DerVVulfman - 01-29-2010, 05:44 AM
[Resolved] Cogwheels RTAB help - by sherper1 - 01-29-2010, 08:51 AM
[Resolved] Cogwheels RTAB help - by DerVVulfman - 01-29-2010, 04:32 PM

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