Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 Custom Game_Event code lags too much!
#5
No, the HUD was redrawing when the MESSAGE WINDOW was invisible. Which is nearly all the time in a typical RPG Maker game. Either way it is fixed now, but I should look into Ruby profiling tools. They are built right into the language!
Reply }


Messages In This Thread
RE: Custom Game_Event code lags too much! - by MechanicalPen - 06-27-2013, 11:22 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Possible means to speed up Bitmap TONE code? DerVVulfman 7 1,765 06-11-2023, 08:22 PM
Last Post: kyonides
   ACBS - Atoa Custom Battle System and TP System zlsl 2 3,786 10-20-2021, 05:09 AM
Last Post: zlsl
   I want to add an Atoa Custom Battle System command cut-in. zlsl 11 12,032 11-11-2019, 08:55 PM
Last Post: DerVVulfman
   Question about ACBS (Atoa Custom Battle System) aeliath 10 11,044 08-08-2019, 02:50 PM
Last Post: aeliath
   Problems with counteraatack addon of Atoa Custom Battle System Djigit 22 31,754 01-05-2017, 08:05 PM
Last Post: Noctis
   Custom Message by Hodgeelmf, need to make it above picture LunarBerry 6 9,864 05-09-2016, 01:15 AM
Last Post: LunarBerry
   Atoa Custom Battle System: Popup when status change Noctis 6 9,274 02-01-2016, 12:52 AM
Last Post: Noctis
   Atoa Custom Battle System CTB animation while cast Noctis 6 9,657 01-04-2016, 03:05 PM
Last Post: Noctis
   Weird error when using a custom save script. Steel Beast 6Beets 8 10,134 06-27-2015, 05:54 PM
Last Post: Steel Beast 6Beets
   Custom Save/Load screen Raou 2 6,940 04-01-2015, 08:18 PM
Last Post: Raou



Users browsing this thread: